Simulated Driving System

Three-Wheeled Vehicle

This project entailed the construction of a stationary, three-wheeled automobile, 'driven' via a smartphone and a set of pedals. It was intended for young adults to acquire and practise driving abilities. Every effort was taken to provide a UX identical to that of driving, mainly through the imitation of real car functionalities.

The Vehicle

The vehicle is equipped with a servo motor for steering, two continuous rotation motors that power the rear wheels, two LEDs serving as turn signals, and a speaker housed in the hood for interactive honking.

The Pedals

The pedal system uses force sensors placed beneath cardboard pieces. As the user presses on a pedal, the embedded force sensor detects and records the applied pressure.

The Mobile App

Data from both physical sensors and built-in smartphone sensors is processed to produce a user-friendly, intuitive system that mimics the real-life driving experience. Significantly, the design was enhanced through event-driven programming, which actively monitors changes in sensor data. This triggers the initiation of background threads within the app to seamlessly deliver outputs to the physical car.

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